Saturday, February 12, 2011

Session 14: Defending To Stop A Player Turning

Session 14: Defending To Stop A Player Turning
Age Group: U10 (16 Players)
Duration: 1 Hour

KEY LEARNING OUTCOMES
1. Nearest defender reacts, quickly and slow down on approach
2. Prevent player turning, get touch tight
3. Be Patient, stay on feet dont dive in
4. Pressure, bodyshape low knees bent
5. See the ball, always ensure ball can be seen
6. Force play backwards

WARM UP: 15 MINUTES
- Grid size 24m x 24m
- Bib 8 players before start of warm up
- Players start without a ball
- Players move freely around the grid
- Coach introduces activity (Heels, knees, skips, shuffles, headers, etc)
- Coach increases tempo from slow to fast
- Progress to ball per non bib and pair off with a bib player
- Players move freely again(non bibs dribble ball)
- On coaches command bibs close down their partner
- After a few swap over
- To increase tempo switch to on command play a pass to your partner and as ball is moving close it down, partner must turn back after receving ball and defender must try stop him turning



MAIN ACTIVITY: 20 MINUTES
- Grid size 15m x 12m with 5m end zones
- 3 reds pass ball between them in end zone as do yellows at their end
- On coaches command one of reds leaves zone to receive pass from one of remaining reds
- As soon as red moves into grid the nearest yellow player closes down
- Yellow tries to stop red player turning and try to keep them facing their own zone







CONDITIONED GAME: 25 MINUTES
Again corner kicks and throw ins are used to replicate a real match feel for the players. The coach again should focus on stopping players turning, encouraging good bodyshape ie low stance, bent knees and touch tight.

Wednesday, February 2, 2011

Session 13: Defending continued

Session 13: Defending Continued
Age Group: U10 (16 players)
Duration: 1 Hour

KEY LEARNING OUTCOMES
1. Close down the ball quickly, while it is moving
2. Body shape side on and low(bent knees)
3. Use the back foot and inside of foot to perform a block tackle
4. Assess the attackers 1st touch
   - Bad touch, nick the ball
   - Good touch, delay approach
5. Threaten the ball using the key factors
6. Jockey and delay
WARM UP: 15 MINUTES
- Grid size 24m x 24m
- Bib 8 players before start of warm up
- Players start without a ball
- Players move freely around the grid
- Coach introduces activity (Heels, knees, skips, shuffles, headers, etc)
- Coach increases tempo from slow to fast
- Progress to ball per non bib and pair off with a bib player
- Players move freely again(non bibs dribble ball)
- On coaches command bibs close down their partner
- After a few swap over
- To increase tempo switch to on command play a pass to your partner and as ball is moving close it down




MAIN ACTIVITY: 25 MINUTES
Using session 12: Defending here as a progression
- Grid size 40m x 30m with 4 small goals 2m wide
- 2 teams of 4 players
- Players look to close down quickly and prevent goals being scored
- 3 minute games with 1 minute rest between
- When defenders win ball encourage quick counter attack






CONDITIONED GAME: 20 MINUTES
Same conditions as session 12: Defending, coach encourages closing down quickly with the correct bodyshape.

Saturday, January 22, 2011

Session 12: Defending

Session 12: Defending
Age Group: U10 (16 Players)
Duration: 1 Hour

KEY LEARNING OUTCOMES
1. Close down the ball quickly, on first touch slow down
2. Body stance, side on and low down(bent knees)
3. Use the back foot and inside of foot to perform a block tackle

WARM UP: 15 MINUTES
- Grid size 24m x 24m
- Bib 8 players before start of warm up
- Players start without a ball
- Players move freely around the grid
- Coach introduces activity (Heels, knees, skips, shuffles, headers, etc)
- Coach increases tempo from slow to fast
- Progress to ball ber non bib and pair off with a bib player
- Players move freely again(non bibs dribble ball)
- On coaches command bibs close down their partner
- After a few swap over
- To increase tempo witch to oon command play a pass to your partner and as ball is moving close it down





MAIN ACTIVITY: 25 MINUTES
PART 1: 10 MINUTES
Part 1 of activity is passive and used to coach the correct body shape of defending
- Grid size 15m x 10m
- Set up 2 grids(8 players per grid)
- Balls placed in zig zag lay  out 3m apart
- Player approaches each ball performing the key factors from top of planner
- When 1st player reaches the 2nd ball the next player should start







PART 2: 15 MINUTES
Progression 1 v 1 Defending
KEY LEARNING OUTCOMES
1. Close down the ball quickly, while it is moving
2. Body shape side on and low(bent knees)
3. Use the back foot and inside of foot to perform a block tackle
4. Assess the attackers 1st touch
   - Bad touch, nick the ball
   - Good touch, delay approach
5. Threaten the ball using the key factors
6. Jockey and delay
- Grid size 15m x 10m
- Set up 2 grids (8 players in each)
- 4 players at end of each grid
- Balls at defenders end
- Defender plays ball out to attacker(good accurate pass) who then attacks the space
- Once the ball is played the defender will close it down using the key factors
- Swap over on coaches command







CONDITIONED GAME: 20 MINUTES
The focus of the end of session game should be on good body stance when players are defending, the coach should observe plenty of situations where good defending practice is used. Corner kicks and throw ins again should be used to give a real match feel for the players.
------------------------------------------------------------------------------------------------------------
This is a great session for teams who need a bit of defensive work, it is basic but covers everything a young player needs to know in basic 1 v 1 defending.

Friday, January 21, 2011

Session 11: Heading

Session 11: Heading
Age Group: U10 (16 Players)
Duration: 1 Hour

KEY LEARNING OUTCOMES
1. Bodyshape
2. Relaxed and balanced
3. Mouth closed, eyes open
4. Head center of ball with forehead
Progression
1. Arch back
2. Adjust body position to hit ball at favourable height
3. Accuracy

WARM UP: 15 MINUTES
Use the first 4 key factors in the warm up so they will be fresh in their minds moving onto the main activity.
- Grid size 24m x 24m
- Bib 8 players before start of warm up
- Ball per player
- Players move freely around the area
- Coach instructs players to do an activity(drag back, stepover etc)
- Coach increases tempo from slow too fast
- Coach takes balls from bibs
- Bibs now must receive a header of non bibs(use key factors)
- After couple minutes swap over to non-bibs being servers





MAIN ACTIVITY: 20 MINUTES
- Grid size 15m x 20m
- Players work in pairs across the grid to get 1st key factors
- Progress to groups of three with player in middle as server
- Player heads over server to player at other end of grid (defensive header)
-Progress to downward headers between servers legs (attacking header)
- Progress again to cushion headers back to server

If a spare player rotate them in and out of the session



CONDITIONED GAME: 25 MINUTES
The coach should only stop the game if there defensive oppurtunities or attacking oppurtunities to head the ball, these might only occur from corner kicks. Again corner kicks and throw ins are in play.

Thursday, January 20, 2011

Session 10: Possession Game

Session 10: Possession Game
Age Group: U10 (16 Players)
Duration: 1 Hour

KEY LEARNING OUTCOMES
1. Create space(Width and depth)
2. Head up when on the ball
3. Good passing and control
4. Good decisions(timing and selection of pass)

WARM UP: 15 MINUTES
Again the topic being possession I have used the same warm up as session 9 to get the players focussed on passing in preparation for the possession game
- Bib 8 players before warm up
- Non bibs with a ball each
- Non bibs dribbling (plenty of touches, right foot, left foot)
-  Bibs without ball free movement performing activities(Heels, knees, headers, shuffles etc)
- On coaches command bibs recieve a pass from a non bib and proceed to dribble
- Non bibs now perform activity
- Coach increases tempo by more frequent change of passing
- Finish warm up with dribblin players taking 5 or 6 touches and then getting a pass off



MAIN ACTIVITY: 20 MINUTES
- Grid size 30m x 20m, goal at each end, cones marking halfway line
- 3 teams(3 bib colours), 4 players each team and 2 goalkeepers
- Spare balls in each goal to keep game flowing
- Players on outside can only pass to team they received ball off( they must move up and down and not stand still)
- One player must stay in attacking half
- If ball goes dead start from goalkeeper
- Coach can progress to awarding goals for certain number of team passes

Coach encourages short passing, support and continuous movement
Swap the outside players in every few minutes


CONDITIONED GAME: 25 MINUTES
Very similar to the main activity, the coach encourages short passing and good support and movement, the coach should stop  the game if width and depth are not been used(demonstrate width and depth to players). Corner kicks and throw ins are enforced to give real match situation for players.
-------------------------------------------------------------------------------------------------------------
It is important in all possession drills or games that the coach focuses on the players quality of passing. The coach should also makesure that the players understand width and depth, don't just demonstrate to players give them a reason why they are doing it aswell.
Web Directory
OnToplist is optimized by SEO
Add blog to our directory.